The Witch Elf having Dodge also gives you some slightly more reliable manoeuvrability when you only have a couple of rerolls. The Apothecary is the first purchase as the Witch Elves, like the Runners, have quite low armour.Īn alternative option is to swap the Runner and one of your Blitzers for another Lineman and a Witch Elf if you want the added threat that Frenzy can bring to the team. Trying to save up for a reroll whilst you also want to get an Apothecary and your very expensive Witch Elves means that any shortcuts will help. Whilst Runners do have low armour they are the easiest route to getting another reroll in the form of the Leader skill. They have the best armour available for Dark Elf teams, along with Block for both protection and hitting all those Block-less starting players on other teams. Your players are all expensive, so teams like to start with all their Blitzers. This is probably the most common way to start Dark Elves. This hasn’t really altered how most coaches start their teams, especially as it was fairly common for Assassins to be left out entirely to start with. Dark Elves have only changed slightly under the second season rules and their Assassin’s are now 5k cheaper than they used to be.